A downloadable game

ZEPHYRJAUNT
2 players
large piece of text (book page, homework, medication side effects, nutrition labels, etc.)
marker for each player, two colors

players take turns. two options:

  • mark out instance of letter J, Q, X, or Z (completely blot out)
  • connect two marked out letters with straight line. lines may not intersect each other

play continues until one player is unable to find new instance of letter nor able to draw new connecting line. in that case, other player wins.

game may be played with any other selection of letters or characters (e.g. punctuation, vowels, T’s) as desired.

Download

Download
zephyrjaunt-rules.pdf 14 kB