A downloadable game

MIS-DIRECTION
4+ players
grid paper, pen, meeple

create 10x10 maze. label sides 0-9, A-J.

‘navigator’ chooses open square on grid, tells all but one player square, tells remaining they are the spy (choose randomly), places meeple on starting square.

players choose direction to travel by announcing they’ve chosen, then revealing simultaneously by pointing up, down, left, right, nowhere (pass). navigator moves meeple, starting with player to left.

players can vote any time to throw out spy. if one player receives majority, thrown out.

if spy thrown out, rest win. if anyone else thrown out or spy reaches objective, spy wins.

Published 17 hours ago
StatusReleased
CategoryPhysical game
Authormaybewhalen
Tagsdeception, One-page, Tabletop

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mis-direction-rules.pdf 12 kB